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Monday, February 27, 2012

Blender UV Projection Modifier+Adobe After Effects+Camera Mapping TEST


A very quick and basic test of camera mapping using Blender 3D and After Effects.

I used a still photograph and used the UV projection modifier in Blender to 'map' the image onto some very basic geometry. The camera move is very slight - and the 'shot' lasts just 2 seconds! -but you can see that it works.

I then took the render in After Effects and added film grain, colour correction, and motion tracked smoke elements and lens flare. I also added a reflection on the ground in After Effects to simulate wet ground around the gas station.