Here is the re-designed bug character from our latest short 3D animated film.
Click on the image to view larger.
The previous model I created for the film just didn't feel right so I did a complete overhaul and redesigned this one yesterday then completed the texturing and rigging late last night.
It's a nasty-looking winged bug that I feel fits perfectly with the style of the film much more than what we originally had.
The lead character - which you can see in a previous post - is a slob-like, chain smoking, fat, lazy, bum!
The razor-fanged leech-shaped fly fits the whole stylistic design we want the film to have.
I mentioned in an earlier post about the lighting and how important it is to the look and feel of this short.
The atmosphere really depends on having the correct lighting setups for the particular scene tone.
Get it wrong and you run the risk of messing up movie, so I'm spending a lot of time working out the correct lighting setups and how they will work with shot angles and how they basically make the character models look.
Bad lighting can destroy a good model!
Keep tuned for more updates on this film which is being made using Blender 3D and other open source/freeware software.